AI Insights · Timothy · July 2023
Top 5 Match 3 Games in Mexico Q2 2023 Performance
Discover the performance trends of the top 5 Match 3 games in Mexico during Q2 2023, featuring insights on weekly downloads, revenue, and active users.
The second quarter of 2023 showcased notable trends for the top 5 Match 3 games in Mexico. Here’s a detailed look at their performance metrics, with data sourced from Sensor Tower.
Empires & Puzzles: Match 3 RPG
Throughout Q2, weekly revenue for this game showed fluctuations, peaking at around $22.7K in the final week of June. Weekly downloads displayed a declining trend, starting from 4K in late March and falling to approximately 2.4K by the end of June. In terms of active users, the game maintained a relatively stable user base, hovering around 14K to 16K weekly.
DRAGON BALL Z DOKKAN BATTLE
The revenue for this title varied significantly, with notable spikes reaching up to $13.6K in late April. Downloads remained strong, particularly in early May, where they surged to about 48.3K. Weekly active users also demonstrated resilience, with a peak of approximately 89.2K in early May and a steady presence around 68K to 72K towards the quarter's end.
Puzzles & Survival
Revenue trends for Puzzles & Survival saw a peak of around $8.8K in mid-April, followed by a general decline. Downloads experienced a significant boost in early May, reaching 20.7K, but later stabilized at lower levels. Active users showed a spike in early May as well, reaching 35.8K, before settling around 22K to 25K by the end of June.
WWE Champions
Weekly revenue for WWE Champions remained relatively stable, with minor fluctuations and a peak of approximately $4.2K in early May. Downloads were consistent, averaging around 1K per week. Active users varied slightly, with numbers ranging from 2.7K to 3K throughout the quarter.
Bubble Witch 3 Saga
Revenue for Bubble Witch 3 Saga remained steady, with weekly figures around $1.7K to $2K. Downloads were strong, especially in late March and late June, peaking at around 12.4K. The game also maintained a high number of active users, with a peak at approximately 204.5K in early April and around 187.9K by the end of June.
For more detailed insights and comprehensive data, visit Sensor Tower.